Malazan Wiki
Register
Malazan Wiki
No edit summary
Tag: sourceedit
(12 intermediate revisions by 5 users not shown)
Line 1: Line 1:
  +
{{Icons|safe}}
 
__NOTOC__{{Chapters dg}}
 
__NOTOC__{{Chapters dg}}
   
 
{{Epigraph|In a land where<br>
 
{{Epigraph|In a land where<br>
 
Seven cities rose in gold,<br>
 
Seven cities rose in gold,<br>
Even the dust has eyes|''Debrahl Saying''}}
+
Even the dust has eyes|''[[Debrahl]] Saying''}}
   
 
==Skullcup==
 
==Skullcup==
In the Deep Mine at [[Skullcup]], there has been a massive cave-in, killing all who were working there. [[Felisin Paran|Felisin]] looks over to where [[Heboric]] is toiling, pulling a plough instead of a cart, and realises he would be dead had she not asked [[Beneth (Otataral mine)|Beneth]] to move his shift. By now, however, Felisin is living in a [[durhang]] and wine torpor, and feels little satisfaction from the fact she saved his life. [[Pella]] approaches her, and notes how she looks 10 years older than last time they met, just two weeks ago. She assumes he wants to sleep with her, but he is actually just asking where Heboric is.
+
[[Felisin Paran|Felisin]] is amongst slaves attending the retrieval of casualties after the collapse of part of the Deep Mine at [[Skullcup]]. She looks over to where [[Heboric]] is pulling a plough, already looking better. The thought that but for her arranging his transfer to lighter duties, he would have died, gives her no satisfaction. They hardly speak as she has become increasingly dependent on [[durhang]] and [[Beneth (Otataral mine)|Beneth]]'s abusive behaviour. As Felisin reflects that she has made up her mind to move in with Beneth, the [[Malazan Empire|Malazan]] guard, [[Pella]], approaches her, wanting to know if she has found the rest of [[Kellanved]]'s quote yet, the one he had told her about, but Felisin does not remember. Pella realises she is taking durhang and notes that she looks 10 years older than last time they met, just two weeks ago. When she tells him he should ask Beneth for her, he ignores the implied offer and instead asks where Heboric is.
   
Later, Beneth is taking her to meet Captain [[Sawark]]. She notices an undercurrent of disgust in his voice now, whenever he talks to her. Beneth offers Felisin to Sawark in return for the answer to one question. He wants to know why [[Baudin]] was arrested that morning. Sawark says that he was caught after curfew, but escaped, until one of the guards recognised him in the morning. Sawark says Beneth will have to live with the loss of a worker, he won’t release Baudin. When he looks properly at Felisin, he goes white, and tells Beneth to take her away.
+
Later, Beneth takes her to meet Captain [[Sawark]]. She notices an undercurrent of disgust in Benth's voice now, whenever he talks to her. Beneth tells Sawark his concerns about a possible rebellion but the captain isn't interested. Beneth offers him Felisin in return for information on why [[Baudin]] was arrested that morning and is told that Baudin broke curfew the night before, initially escaped, but was later recognised and apprehended. Sawark then takes a closer look at Felisin and pales. Seeing this, Beneth rushes to offer him other girls and, asked about his connection to Baudin, assures the captain it is because he needs the man's strength on the workforce. Sawark tells him Baudin won't be released and they leave, somewhat hurried.
   
Outside, Beneth asks her urgently what she has to do with Baudin, and if she was noble born. She lies, and says she was a foundling, abandoned at the Monastery of [[Fener]] on [[Malaz Island]]. Beneth doesn’t believe her, and asks several questions about the geography of the area to see if she is lying or not. Felisin shouts at him, asking him why he is asking all these questions and Beneth loses his temper and starts beating her.
+
Out of sight, Beneth questions Felisin about why Sawark reacted the way he did, her connection to Baudin and if she is noble born. Felisin lies, says she has no connection to Baudin and that she was a foundling, abandoned at the Monastery of [[Fener]] on [[Malaz Island]]. Beneth doesn’t believe her, hits her and interrogates her further. When Felisin shouts at him, he loses his temper and beats her systematically, then leaves. She loses consciousness.
   
Later on, Heboric finds her, and tries to help her back to their hut. He compliments her on making up the story about being a foundling, as Beneth asked Heboric to confirm it. He also explains that Baudin has escaped from the gaol, killing three guards and setting fire to several buildings to cover his escape. Guards are searching for him, but no one has yet found him.
+
She wakes up in her own bed as Heboric is tending her wounds. He explains that Baudin has escaped, killing three men in the process and Beneth has reported her missing which prompted him to look for her. Felisin says she wants to get back with Beneth and that she needs some durhang. Heboric agrees to make her durhang tea. He compliments her on making up the story about being a foundling as Beneth is none the wiser due to him, Heboric, being quick wited enough to confirm her version. She does not understand why he wants to put her at ease that Beneth might take her back.
   
 
==Ladro Keep==
 
==Ladro Keep==
   
[[Kalam]] is riding along the coastal road near the [[Estara Hills]], when a sand-storm starts up. He leaves the road as he sees the storm approach, knowing that the cliffs can occasionally collapse in such storms. He attempts to outrun the storm, pushing his horse to a gallop, but as it gets closer, he notices a swarm of [[chigger fleas]] moving towards them, and slows down to let them pass ahead. This means the storm catches up, but that is the lesser of two evils, despite containing fist-sized rocks. Eventually, walking through the storm, he reaches [[Ladro Keep]], a Malazan outpost he had been trying to avoid. Inside the common room, sheltering from the storm, are four guardsmen and a merchant with his wife. The sergeant is suspicious, and asks him what he is doing riding alone. Kalam takes him to one side and shows him a pendant that the sergeant recognises as that of a [[Clawmaster]], which ends all his questions instantly.
+
[[Kalam]] is riding along the coastal road near the [[Estara Hills]], when an approaching sand-storm forces him to leave the road. He notices a swarm of [[chigger fleas]] and stops to let them pass. Even though this means the storm catches up, it is the lesser of two evils. Keeping his horse to a slow walk, Kalam reaches the safety of [[Ladro Keep]], a Malazan outpost he had wanted to avoid. Inside the common room are four guardsmen and a merchant with his wife. The sergeant is suspicious so Kalam takes him to one side and shows him a pendant which the sergeant recognizes as that of a [[Clawmaster]] and puts a stop to his questioning the assassin.
   
The merchant’s wife turns out to be a reader of the [[Deck of Dragons]], and offers to read Kalam’s future, which he rebuffs with contempt. Two more travellers enter the keep, a [[Pardu]] woman and [[Ehrlii]] man, both who weren’t so lucky to avoid the chigger fleas. They bicker with the sergeant about having to pay for beer and a cedar-chip bath to clean off the chiggers, but eventually relent. The merchant’s wife starts reading the Deck, but Kalam soon calls her out as a fake, as one of the cards she draws, [[Obelisk]], is inactive in [[Seven Cities]]. She angrily throws the deck at Kalam, and the cards form a pattern as they bounce off. [[High House Shadow|Assassin of Shadow]], representing Kalam in this instance, is surrounded by all six members of the [[High House Death|House of Death]]. “[[Hood]]’s House all arrayed... around the one who carries the Holy Book of [[Whirlwind|Dryjhna]].”
+
The merchant’s wife is a reader of the [[Deck of Dragons]] but Kalam rebuffs her offer to read his future with contempt. Two more travellers enter, a [[Pardu]] woman and an [[Ehrlii]] man, who obviously encountered the chigger fleas. The woman bickers with the sergeant about having to pay for beer and a cedar-chip bath to clean off the chiggers, but eventually relents, even buying everyone a tankard. The merchant’s wife starts reading the Deck, but Kalam soon calls her out as a fake, as one of the cards she draws, [[Obelisk]], is inactive in [[Seven Cities]]. She angrily throws the deck at Kalam, and the cards form a pattern as they bounce off. The central card, [[High House Shadow|Assassin of Shadow]], is surrounded by all six members of the [[High House Death|House of Death]]. Kalam thinks “[[Hood]]’s House all arrayed... around the one who carries the Holy Book of [[Whirlwind|Dryjhna]].”
   
[[Lostara Yil]] prepares to leave Ladro Keep, last of all the travelers. She regrets having to come so close to Kalam in their chase, and read in the sergeant’s face that he was a co-conspirator with Kalam, not knowing Kalam had fooled the man with his Clawmaster sigil. She and her accompanying soldier have just finished killing all the people in the keep, thinking of them all as traitors to the empress for assisting Kalam. They leave once all are dead, following Kalam once more.
+
Some time later, the Pardu, [[Red Blades|Red Blade]] [[Captain (rank)|Captain]] [[Lostara Yil]], and her companion soldier, prepare to leave the Keep, over an hour after their target. She regrets that they had to come so close to Kalam in their pursuit and reflects on the reading of the Deck which not only revealed Kalam's mission, but the guard sergeant’s reaction showed him to be Kalam's co-conspirator. She confirms with her fellow Red Blade, that they have managed to find and kill all the people in the Keep, believing them all to be part of the rebellion. They then follow Kalam once more, hoping to get fresh horses in [[Intesarm]], which should have been arranged for them by [[Tene Baralta]].
   
 
==Tesem==
 
==Tesem==
   
[[Mappo]] and [[Icarium]] are exploring the crypt of the temple they are staying in with [[Iskaral Pust]]. They believe that the crypt was there long before the temple of [[Tesem]] was dedicated to the [[Queen of Dreams]], let alone Shadow, due to the difference in architecture. There are many paintings on the walls, depicting a dark forest clearing, with hints of massive beats in the background, as well as patterns in the floor, although the graves of the priestesses have obscured much of it. There is a doorway leading off the main chamber blocked up with heavy granite blocks, which they slowly move out the way and move through. The [[bhok'arala]] that had been watching them unblocking the door all go very quiet and refuse to follow when Mappo and Icarium go through. A large hallway is ahead of them, colonnaded with columns that they recognise as the trunks of cedar trees. Icarium says they were brought in by a warren, which has the sense of [[Kurald Galain]], Elder Dark. Mappo is confused by this, as there is no mention of any [[Tiste Andii]] having ever been in Seven Cities, but Icarium says it only has the feel of Galain, he cannot be certain. They know of no other Elder Warrens than Galain, [[Omtose Phellack]], [[Tellan]] or [[Starvald Demelain]].
+
[[Mappo]] and [[Icarium]] are exploring the octagonal crypt. They believe it was there long before the temple was dedicated to the [[Queen of Dreams]], let alone Shadow, due to the difference in architecture. Paintings of trees on the walls with hints of beasts between them, give the crypt the feel of a dark forest clearing. A pattern on the floor is obscured by graves pits cut into the ground, holding shrouded remains. [[bhok'arala|Bhok'arala]] watch as the two men clear a blocked doorway but do not follow when Mappo and Icarium go through. Ahead is a large hallway, colonnaded with cedar tree columns. Icarium senses residues of magic and thinks they were brought in by the Elder [[Warrens|Warren]] of Darkness, [[Kurald Galain]]. Mappo is confused by this, as there is no mention of any [[Tiste Andii]] having ever been in Seven Cities, but Icarium says it only has the feel of Galain, he cannot be certain, but it is none of the other Elder Warrens they know, i.e. Galain, [[Omtose Phellack]], [[Tellann]], or [[Starvald Demelain]].
   
  +
They reach another octagonal chamber. Intricately carved images on the octagonal flagstones of the raised floor are defaced by claw marks with the residue hint of [[Soletaken]] and [[D'ivers]]. They conclude that the gate to the [[Path of Hands]] is in the room as well as more (unspecified), and decide not to enter. Icarium points to a likeness in undamaged images (also unspecified) and states that he feels close to comprehension, which fills Mappo with dread. They wonder if [[Iskaral Pust]] is at the center of this [[Convergence]] and Mappo silently laments his curse that due to the [[Nameless Ones]] he is only able to offer silence and deceit in answer to Iarium's questions. Back upstairs, Mappo tells Pust that they have found the gate but the priest ridicules them and charges them with finding his broom. Icarium tells the incongruous Mappo that in order to find every corner, they need to do just that.
The eventually reach a large octagonal chamber.
 
   
 
==Hissar==
 
==Hissar==
   
In [[Hissar]]'s surroundings, [[Duiker]], [[Kulp]] and [[Bult]] attend [[Sormo E'nath]]'s ritual in a dead oasis which shelters ruins from an ancient temple. Sormo reveals to them that the oasis is a holy place, and that he is about to open himself to the sacred aspect of that place. Kulp is worried because he thinks that the oasis is linked to the Seven, but Sormo is convinced that it is linked to Tellann.
+
[[Duiker]], [[Kulp]] and [[Bult]] attend a ritual conducted by [[Sormo E'nath]] in a dead oasis over an hour's ride to the northwest of Hissar in the [[Odhans|Odhan]]. Sormo reveals that the oasis is a holy place, and that he is about to open himself to the sacred aspect of that place. Kulp is worried because he thinks that the oasis is linked to the 'Seven...', but Sormo interrupts that he thinks the closest aspect is Tellann. The possibility of connecting with the undead [[T'lan Imass]] who have turned their back on serving the Empire since the [[Kellanved|Emperor]]'s assassination worries Duiker.
   
The [[Wickan]] warlock then draws his power and the place starts to change, the air grows alive with icy winds and a bestial stench fills Duiker's nostrils. A cloud of wasps approaches Bult and stings him. The group understand that they are in the middle of a sort of war between [[D'ivers]] and [[Soletaken]], rats, fire ants, snakes are attacking each other and the group. Kulp unleashes his warren to defend them. An enormous demon appears and warns them, then attacks the Soletaken and D'ivers, trying to gain time for the group to escape. To do this, they have to wake up Sormo E'nath and bring him back to awareness. After several attempts, Kulp manages to do so by punching the warlock in the face. Sormo then wakes up and they find themselves back in the oasis. The warlock explains that something unexpected is happening, a convergence, the [[Path of Hands]], the gate of the Soletaken and D'ivers. The [[warren]] where they found themselves was really Tellann. So this poses a question, either there is a link between Elder Tellann and shapeshifting, or the D'ivers and Soletaken are simply passing through Tellann.
+
The [[Wickan]] warlock draws his power, daylight turns to dusk, it smells of marshland and the glade is ringed by trees. Duiker wonders if the Empire made a grave mistake when they exterminated powerful warlocks like Sormo in the past. Sormo seems alarmed when the air grows alive with icy winds and a bestial stench. A cloud of wasps stings Bult which Kulp recognises as D'ivers. The wasps are joined by rats, fire ants and snakes, all attacking each other and the group. Kulp unleashes his warren to defend them. An enormous midnight-skinned demon appears and attacks a bear as the glade is overrun with Soletaken and D'ivers. Duiker realises the demon is telling the group to escape as it creates a diversion. Kulp manages to wake the spelled Sormo by punching him in the face and the moment he wakes up, they find themselves back in the oasis. The warlock explains that something unexpected is happening, a convergence, the Path of Hands, the gate of the Soletaken and D'ivers. The Warren they found themselves in really was Tellann. They wonder if there is a link between Elder Tellann and shapeshifting, or whether the D'ivers and Soletaken are simply passing through.
   
  +
[[de:Das Reich der Sieben Städte/Kapitel 4]]
 
[[Category:Deadhouse Gates|04]]
 
[[Category:Deadhouse Gates|04]]

Revision as of 22:51, 13 March 2020

Spoiler safe
Deadhouse Gates
Dramatis Personae Prologue
Raraku
Chapter 1 Chapter 2
Chapter 3 Chapter 4
Chapter 5
Whirlwind
Chapter 6 Chapter 7
Chapter 8 Chapter 9
Chapter 10
Chain of Dogs
Chapter 11 Chapter 12
Chapter 13 Chapter 14
Deadhouse Gates
Chapter 15 Chapter 16
Chapter 17 Chapter 18
Chapter 19 Chapter 20
Chapter 21 Chapter 22
Chapter 23 Chapter 24
Epilogue Pagination

In a land where
Seven cities rose in gold,
Even the dust has eyes

Debrahl Saying



Skullcup

Felisin is amongst slaves attending the retrieval of casualties after the collapse of part of the Deep Mine at Skullcup. She looks over to where Heboric is pulling a plough, already looking better. The thought that but for her arranging his transfer to lighter duties, he would have died, gives her no satisfaction. They hardly speak as she has become increasingly dependent on durhang and Beneth's abusive behaviour. As Felisin reflects that she has made up her mind to move in with Beneth, the Malazan guard, Pella, approaches her, wanting to know if she has found the rest of Kellanved's quote yet, the one he had told her about, but Felisin does not remember. Pella realises she is taking durhang and notes that she looks 10 years older than last time they met, just two weeks ago. When she tells him he should ask Beneth for her, he ignores the implied offer and instead asks where Heboric is.

Later, Beneth takes her to meet Captain Sawark. She notices an undercurrent of disgust in Benth's voice now, whenever he talks to her. Beneth tells Sawark his concerns about a possible rebellion but the captain isn't interested. Beneth offers him Felisin in return for information on why Baudin was arrested that morning and is told that Baudin broke curfew the night before, initially escaped, but was later recognised and apprehended. Sawark then takes a closer look at Felisin and pales. Seeing this, Beneth rushes to offer him other girls and, asked about his connection to Baudin, assures the captain it is because he needs the man's strength on the workforce. Sawark tells him Baudin won't be released and they leave, somewhat hurried.

Out of sight, Beneth questions Felisin about why Sawark reacted the way he did, her connection to Baudin and if she is noble born. Felisin lies, says she has no connection to Baudin and that she was a foundling, abandoned at the Monastery of Fener on Malaz Island. Beneth doesn’t believe her, hits her and interrogates her further. When Felisin shouts at him, he loses his temper and beats her systematically, then leaves. She loses consciousness.

She wakes up in her own bed as Heboric is tending her wounds. He explains that Baudin has escaped, killing three men in the process and Beneth has reported her missing which prompted him to look for her. Felisin says she wants to get back with Beneth and that she needs some durhang. Heboric agrees to make her durhang tea. He compliments her on making up the story about being a foundling as Beneth is none the wiser due to him, Heboric, being quick wited enough to confirm her version. She does not understand why he wants to put her at ease that Beneth might take her back.

Ladro Keep

Kalam is riding along the coastal road near the Estara Hills, when an approaching sand-storm forces him to leave the road. He notices a swarm of chigger fleas and stops to let them pass. Even though this means the storm catches up, it is the lesser of two evils. Keeping his horse to a slow walk, Kalam reaches the safety of Ladro Keep, a Malazan outpost he had wanted to avoid. Inside the common room are four guardsmen and a merchant with his wife. The sergeant is suspicious so Kalam takes him to one side and shows him a pendant which the sergeant recognizes as that of a Clawmaster and puts a stop to his questioning the assassin.

The merchant’s wife is a reader of the Deck of Dragons but Kalam rebuffs her offer to read his future with contempt. Two more travellers enter, a Pardu woman and an Ehrlii man, who obviously encountered the chigger fleas. The woman bickers with the sergeant about having to pay for beer and a cedar-chip bath to clean off the chiggers, but eventually relents, even buying everyone a tankard. The merchant’s wife starts reading the Deck, but Kalam soon calls her out as a fake, as one of the cards she draws, Obelisk, is inactive in Seven Cities. She angrily throws the deck at Kalam, and the cards form a pattern as they bounce off. The central card, Assassin of Shadow, is surrounded by all six members of the House of Death. Kalam thinks “Hood’s House all arrayed... around the one who carries the Holy Book of Dryjhna.”

Some time later, the Pardu, Red Blade Captain Lostara Yil, and her companion soldier, prepare to leave the Keep, over an hour after their target. She regrets that they had to come so close to Kalam in their pursuit and reflects on the reading of the Deck which not only revealed Kalam's mission, but the guard sergeant’s reaction showed him to be Kalam's co-conspirator. She confirms with her fellow Red Blade, that they have managed to find and kill all the people in the Keep, believing them all to be part of the rebellion. They then follow Kalam once more, hoping to get fresh horses in Intesarm, which should have been arranged for them by Tene Baralta.

Tesem

Mappo and Icarium are exploring the octagonal crypt. They believe it was there long before the temple was dedicated to the Queen of Dreams, let alone Shadow, due to the difference in architecture. Paintings of trees on the walls with hints of beasts between them, give the crypt the feel of a dark forest clearing. A pattern on the floor is obscured by graves pits cut into the ground, holding shrouded remains. Bhok'arala watch as the two men clear a blocked doorway but do not follow when Mappo and Icarium go through. Ahead is a large hallway, colonnaded with cedar tree columns. Icarium senses residues of magic and thinks they were brought in by the Elder Warren of Darkness, Kurald Galain. Mappo is confused by this, as there is no mention of any Tiste Andii having ever been in Seven Cities, but Icarium says it only has the feel of Galain, he cannot be certain, but it is none of the other Elder Warrens they know, i.e. Galain, Omtose Phellack, Tellann, or Starvald Demelain.

They reach another octagonal chamber. Intricately carved images on the octagonal flagstones of the raised floor are defaced by claw marks with the residue hint of Soletaken and D'ivers. They conclude that the gate to the Path of Hands is in the room as well as more (unspecified), and decide not to enter. Icarium points to a likeness in undamaged images (also unspecified) and states that he feels close to comprehension, which fills Mappo with dread. They wonder if Iskaral Pust is at the center of this Convergence and Mappo silently laments his curse that due to the Nameless Ones he is only able to offer silence and deceit in answer to Iarium's questions. Back upstairs, Mappo tells Pust that they have found the gate but the priest ridicules them and charges them with finding his broom. Icarium tells the incongruous Mappo that in order to find every corner, they need to do just that.

Hissar

Duiker, Kulp and Bult attend a ritual conducted by Sormo E'nath in a dead oasis over an hour's ride to the northwest of Hissar in the Odhan. Sormo reveals that the oasis is a holy place, and that he is about to open himself to the sacred aspect of that place. Kulp is worried because he thinks that the oasis is linked to the 'Seven...', but Sormo interrupts that he thinks the closest aspect is Tellann. The possibility of connecting with the undead T'lan Imass who have turned their back on serving the Empire since the Emperor's assassination worries Duiker.

The Wickan warlock draws his power, daylight turns to dusk, it smells of marshland and the glade is ringed by trees. Duiker wonders if the Empire made a grave mistake when they exterminated powerful warlocks like Sormo in the past. Sormo seems alarmed when the air grows alive with icy winds and a bestial stench. A cloud of wasps stings Bult which Kulp recognises as D'ivers. The wasps are joined by rats, fire ants and snakes, all attacking each other and the group. Kulp unleashes his warren to defend them. An enormous midnight-skinned demon appears and attacks a bear as the glade is overrun with Soletaken and D'ivers. Duiker realises the demon is telling the group to escape as it creates a diversion. Kulp manages to wake the spelled Sormo by punching him in the face and the moment he wakes up, they find themselves back in the oasis. The warlock explains that something unexpected is happening, a convergence, the Path of Hands, the gate of the Soletaken and D'ivers. The Warren they found themselves in really was Tellann. They wonder if there is a link between Elder Tellann and shapeshifting, or whether the D'ivers and Soletaken are simply passing through.